MTG Commander precon upgrade guides
Every official Commander preconstructed deck in one index — 163 decks across 45 releases — and upgrade guides that argue from the list in the box.
A precon is the cheapest way into Commander and the most common thing to want to improve, so upgrade advice for them is everywhere. Most of it is the same dozen staples with a different commander pasted on top.
These guides work the other way round. Every number on one of them comes from resolving the decklist the box actually ships — the curve, the land split, the colour sources each spell demands, the bracket the list can honestly claim — and the swaps are argued from what those numbers say about that deck. It's also why the swap counts differ page to page. A precon padded with filler supports a deeper cut list than a tight one, and padding to a round number means recommending cards I don't believe in.
Published guides
Avengers Assemble
Captain America, Team Leader
27 of 30 creatures are Heroes and 28 are legendary. The Avengers Assemble upgrades those two numbers argue for, worked out from the real decklist.
12 cuts, 12 adds
Read the guide
Doom Prevails
Doctor Doom, King of Latveria
Doctor Doom turns discarded lands into damage. Twelve swaps for the Doom Prevails precon, worked from its real list: 25 Villains, 37 lands, Bracket 1.
12 cuts, 12 adds
Read the guide
The Fantastic Four
Invisible Woman
Invisible Woman's payoff costs one mana of every colour, and the turn you win pays it twice. Eleven swaps for The Fantastic Four precon, from its real 100.
11 cuts, 11 adds
Read the guide
Wakanda Forever
T'Challa, the Black Panther
T'Challa's Vibranium mana can't cast most of his own deck. Thirteen swaps for the Wakanda Forever precon, with the mana math and the full upgraded decklist.
13 cuts, 13 adds
Read the guide
Goblin Storm
Zada, Hedron Grinder
Is the Goblin Storm Secret Lair deck worth it? Zada's singles price near 4x the $149.99 sale tag — where that value hides, and how the deck actually plays.
Read the guide
Lorehold Spirit
Quintorius, History Chaser
Quintorius, History Chaser makes a 3/2 whenever a card leaves your graveyard. Seven of the box's enablers cost more than the commander. Thirteen swaps.
13 cuts, 13 adds
Read the guide
Prismari Artistry
Rootha, Mastering the Moment
Rootha's Elemental is only as big as the largest mana value you cast that turn. 14 swaps that raise the ceiling, plus the full upgraded decklist.
14 cuts, 14 adds
Read the guide
Quandrix Unlimited
Zimone, Infinite Analyst
Zimone discounts one X spell a turn, and the box shipped 29 of them. Thirteen swaps for Quandrix Unlimited, worked from its real decklist.
13 cuts, 13 adds
Read the guide
Silverquill Influence
Killian, Decisive Mentor
Killian, Decisive Mentor draws when an enchanted creature attacks, and it need not be yours. The full upgraded decklist, with the numbers behind every swap.
14 cuts, 14 adds
Read the guide
Witherbloom Pestilence
Dina, Essence Brewer
Witherbloom Pestilence ships four free sacrifice outlets and only two cards that drain on a death. Twelve swaps, the full decklist, and the numbers.
12 cuts, 12 adds
Read the guide
Turtle Power!
Heroes in a Half Shell
Thirteen of Turtle Power!'s 31 creatures never trigger Heroes in a Half Shell. 15 cuts and 15 adds fix who's attacking, with the full decklist.
15 cuts, 15 adds
Read the guide
Blight Curse
Auntie Ool, Cursewretch
Auntie Ool pays a card for every -1/-1 counter on your side. Thirteen swaps that cut Blight Curse's three seven-drops, untap its mana and add the real engines.
13 cuts, 13 adds
Read the guide
Dance of the Elements
Ashling, the Limitless
Ashling, the Limitless makes every Elemental in the box a four-mana spell. Eleven swaps for about $45 that make the evoke loop pay twice, plus the decklist.
11 cuts, 11 adds
Read the guide
Counter Intelligence
Inspirit, Flagship Vessel
Counter Intelligence precon guide: Inspirit's protection only switches on at eight charge counters. Fifteen swaps, about $85, to get there faster.
15 cuts, 15 adds
Read the guide
World Shaper
Hearthhull, the Worldseed
Hearthhull, the Worldseed drains two life per sacrificed land the moment it lands. Ten swaps computed from the shipped list, led by the missing namesake card.
10 cuts, 10 adds
Read the guide
Counter Blitz (FINAL FANTASY X)
Tidus, Yuna's Guardian
Tidus can hold every Summon one chapter short of dying. Ten swaps for the FFX Counter Blitz precon, argued from the shipped list's own numbers.
10 cuts, 10 adds
Read the guide
Limit Break (FINAL FANTASY VII)
Cloud, Ex-SOLDIER
Cloud, Ex-SOLDIER pays a card for every equipped attacker. Twelve swaps for the Limit Break precon: free-attach effects, untapped lands, real removal.
12 cuts, 12 adds
Read the guide
Revival Trance (FINAL FANTASY VI)
Terra, Herald of Hope
Terra, Herald of Hope can buy back 22 of the box's 35 creatures for two mana. What Revival Trance is missing, the swaps that fix it, and the full decklist.
11 cuts, 11 adds
Read the guide
Scions & Spellcraft (FINAL FANTASY XIV)
Y'shtola, Night's Blessed
Y'shtola pays out on mana value, not mana spent. Fifteen swaps lean into delve, foretell and flashback spells that say 8 and cost far less.
15 cuts, 15 adds
Read the guide
Everyone's Invited!
Morophon, the Boundless
Is the Everyone's Invited! Secret Lair deck worth it? Where Morophon's value hides, and why rebuilding the list costs less than the $199.99 drop did.
Read the guide
Abzan Armor
Felothar the Steadfast
The Abzan Armor precon packs 184 toughness behind 61 power, and Felothar turns the bigger number loose. Eleven swaps, about $55, full decklist inside.
11 cuts, 11 adds
Read the guide
Jeskai Striker
Shiko and Narset, Unified
Computed swaps for the Jeskai Striker precon: why Shiko and Narset's trigger never misses, the tapped-land fix, and what the ten adds cost.
10 cuts, 10 adds
Read the guide
Mardu Surge
Zurgo Stormrender
33 of Mardu Surge's 99 cards make tokens and none cash in a token's arrival. Thirteen swaps, about $54, with the full upgraded decklist.
13 cuts, 13 adds
Read the guide
Sultai Arisen
Teval, the Balanced Scale
One Zombie per graveyard event, never per card — the rule behind all 13 Sultai Arisen swaps (about $54). Full upgraded decklist, curve and pip math inside.
13 cuts, 13 adds
Read the guide
Temur Roar
Eshki, Temur's Roar
Eshki counts power, not Dragons: 25 of Temur Roar's 34 creature spells already draw when cast. Eleven computed swaps, about $83, fix speed and mana.
11 cuts, 11 adds
Read the guide
Eternal Might
Temmet, Naktamun's Will
Temmet pays every Zombie +1/+1 per card drawn — twelve Eternal Might swaps, about $47, that turn the box's draw spells into combat tricks. List + math.
12 cuts, 12 adds
Read the guide
What's in a guide
Every one covers the same ground. The arguments are the deck's, not a template's:
- What the box is built around — the typal split, how many cards make you name a creature type, how much of the deck is legendary. Counts, not adjectives.
- Whether the mana works. Each coloured cost is checked against the sources the deck actually runs, on the same exact hypergeometric math as the mana base calculator. Precons fail this more often than they fail on card quality.
- The lands, classified properly. A land that enters tapped unless you control two basics is not a tapland in a deck with sixteen basics, and a shockland is not one at all. Getting that wrong is how an upgrade list ends up recommending a downgrade.
- The bracket floor — which bracket the list can claim out of the box, and whether the swaps move it.
- What comes out, and what stays. Including the cards that look like obvious cuts and aren't, with the reason they survived.
- The full upgraded decklist, copyable as plain text or loadable straight into the deck builder.
Every Commander precon
All 163 official preconstructed Commander decks, newest release first, with the commander and the colour identity you're committing to. Collector's Edition printings sit on the deck they reprint instead of taking their own row — the hundred cards are the same, only the treatments differ.
Guides are being written a set at a time and 26 are live so far. The rest of the index is here anyway, because a deck's commander and its colour identity are most of what you need to decide whether to buy it.
If the question is what a deck is worth rather than what's in it, the precon price index totals the singles in all of them — priced at the exact printing the box ships, which is where it parts company with every value list that goes by card name.
And if you're shopping by commander rather than by box, every commander below has its own page in the commander directory: the precon it fronts, that deck's land count and bracket floor, and how many coloured sources it actually runs against what its commander's mana cost needs.
Marvel Super Heroes Commander
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Avengers Assemble Guide also a Collector’s Edition
Captain America, Team Leader
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Doom Prevails Guide also a Collector’s Edition
Doctor Doom, King of Latveria
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The Fantastic Four Guide also a Collector’s Edition
Invisible Woman
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Wakanda Forever Guide also a Collector’s Edition
T'Challa, the Black Panther
Secret Lair Drop
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20 Ways to Win
Go-Shintai of Life's Origin
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Angels: They're Just Like Us but Cooler and with Wings
Gisela, the Broken Blade
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Everyone's Invited! Guide
Morophon, the Boundless
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From Cute to Brute
Esika, God of the Tree
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Goblin Storm Guide
Zada, Hedron Grinder
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Heads I Win, Tails You Lose
Zndrsplt, Eye of Wisdom & Okaun, Eye of Chaos
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Raining Cats and Dogs
Rin and Seri, Inseparable
Secrets of Strixhaven Commander
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Lorehold Spirit Guide
Quintorius, History Chaser
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Prismari Artistry Guide
Rootha, Mastering the Moment
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Quandrix Unlimited Guide
Zimone, Infinite Analyst
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Silverquill Influence Guide
Killian, Decisive Mentor
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Witherbloom Pestilence Guide
Dina, Essence Brewer
Teenage Mutant Ninja Turtles Eternal
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Turtle Power! Guide
Heroes in a Half Shell
Lorwyn Eclipsed Commander
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Blight Curse Guide
Auntie Ool, Cursewretch
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Dance of the Elements Guide
Ashling, the Limitless
Edge of Eternities Commander
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Counter Intelligence Guide
Inspirit, Flagship Vessel
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World Shaper Guide
Hearthhull, the Worldseed
Final Fantasy Commander
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Counter Blitz (FINAL FANTASY X) Guide also a Collector’s Edition
Tidus, Yuna's Guardian
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Limit Break (FINAL FANTASY VII) Guide also a Collector’s Edition
Cloud, Ex-SOLDIER
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Revival Trance (FINAL FANTASY VI) Guide also a Collector’s Edition
Terra, Herald of Hope
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Scions & Spellcraft (FINAL FANTASY XIV) Guide also a Collector’s Edition
Y'shtola, Night's Blessed
Tarkir: Dragonstorm Commander
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Abzan Armor Guide
Felothar the Steadfast
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Jeskai Striker Guide
Shiko and Narset, Unified
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Mardu Surge Guide
Zurgo Stormrender
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Sultai Arisen Guide
Teval, the Balanced Scale
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Temur Roar Guide
Eshki, Temur's Roar
Aetherdrift Commander
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Eternal Might Guide
Temmet, Naktamun's Will
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Living Energy
Saheeli, Radiant Creator
Bloomburrow Commander
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Animated Army
Bello, Bard of the Brambles
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Family Matters
Zinnia, Valley's Voice
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Peace Offering
Ms. Bumbleflower
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Squirreled Away
Hazel of the Rootbloom
Modern Horizons 3 Commander
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Creative Energy also a Collector’s Edition
Satya, Aetherflux Genius
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Eldrazi Incursion also a Collector’s Edition
Ulalek, Fused Atrocity
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Graveyard Overdrive also a Collector’s Edition
Disa the Restless
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Tricky Terrain also a Collector’s Edition
Omo, Queen of Vesuva
Outlaws of Thunder Junction Commander
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Desert Bloom
Yuma, Proud Protector
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Grand Larceny
Gonti, Canny Acquisitor
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Most Wanted
Olivia, Opulent Outlaw
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Quick Draw
Stella Lee, Wild Card
Fallout
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Hail, Caesar
Caesar, Legion's Emperor
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Mutant Menace
The Wise Mothman
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Science!
Dr. Madison Li
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Scrappy Survivors
Dogmeat, Ever Loyal
Murders at Karlov Manor Commander
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Blame Game
Nelly Borca, Impulsive Accuser
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Deadly Disguise
Kaust, Eyes of the Glade
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Deep Clue Sea
Morska, Undersea Sleuth
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Revenant Recon
Mirko, Obsessive Theorist
The Lost Caverns of Ixalan Commander
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Ahoy Mateys
Admiral Brass, Unsinkable
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Blood Rites
Clavileño, First of the Blessed
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Explorers of the Deep
Hakbal of the Surging Soul
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Veloci-Ramp-Tor
Pantlaza, Sun-Favored
Wilds of Eldraine Commander
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Fae Dominion
Tegwyll, Duke of Splendor
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Virtue and Valor
Ellivere of the Wild Court
Commander Masters
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Eldrazi Unbound
Zhulodok, Void Gorger
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Enduring Enchantments
Anikthea, Hand of Erebos
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Planeswalker Party
Commodore Guff
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Sliver Swarm
Sliver Gravemother
Tales of Middle-earth Commander
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Elven Council
Galadriel, Elven-Queen
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Food and Fellowship
Frodo, Adventurous Hobbit & Sam, Loyal Attendant
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Riders of Rohan
Éowyn, Shieldmaiden
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The Hosts of Mordor
Sauron, Lord of the Rings
Phyrexia: All Will Be One Commander
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Corrupting Influence
Ixhel, Scion of Atraxa
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Rebellion Rising
Neyali, Suns' Vanguard
Starter Commander Decks
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Chaos Incarnate
Kardur, Doomscourge
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Draconic Destruction
Atarka, World Render
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First Flight
Isperia, Supreme Judge
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Grave Danger
Gisa and Geralf
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Token Triumph
Emmara, Soul of the Accord
The Brothers' War Commander
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Mishra's Burnished Banner
Mishra, Eminent One
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Urza's Iron Alliance
Urza, Chief Artificer
Warhammer 40,000 Commander
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Forces of the Imperium also a Collector’s Edition
Inquisitor Greyfax
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Necron Dynasties also a Collector’s Edition
Szarekh, the Silent King
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The Ruinous Powers also a Collector’s Edition
Abaddon the Despoiler
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Tyranid Swarm also a Collector’s Edition
The Swarmlord
Dominaria United Commander
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Legends' Legacy
Dihada, Binder of Wills
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Painbow
Jared Carthalion
Commander Legends: Battle for Baldur's Gate
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Draconic Dissent
Firkraag, Cunning Instigator
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Exit from Exile
Faldorn, Dread Wolf Herald
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Mind Flayarrrs
Captain N'ghathrod
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Party Time
Nalia de'Arnise
New Capenna Commander
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Bedecked Brokers
Perrie, the Pulverizer
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Cabaretti Cacophony
Kitt Kanto, Mayhem Diva
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Maestros Massacre
Anhelo, the Painter
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Obscura Operation
Kamiz, Obscura Oculus
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Riveteers Rampage
Henzie "Toolbox" Torre
Neon Dynasty Commander
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Buckle Up
Kotori, Pilot Prodigy
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Upgrades Unleashed
Chishiro, the Shattered Blade
Crimson Vow Commander
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Spirit Squadron
Millicent, Restless Revenant
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Vampiric Bloodline
Strefan, Maurer Progenitor
Midnight Hunt Commander
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Coven Counters
Leinore, Autumn Sovereign
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Undead Unleashed
Wilhelt, the Rotcleaver
Forgotten Realms Commander
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Aura of Courage
Galea, Kindler of Hope
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Draconic Rage
Vrondiss, Rage of Ancients
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Dungeons of Death
Sefris of the Hidden Ways
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Planar Portal
Prosper, Tome-Bound
Commander 2021
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Lorehold Legacies
Osgir, the Reconstructor
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Prismari Performance
Zaffai, Thunder Conductor
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Quantum Quandrix
Adrix and Nev, Twincasters
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Silverquill Statement
Breena, the Demagogue
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Witherbloom Witchcraft
Willowdusk, Essence Seer
Kaldheim Commander
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Elven Empire
Lathril, Blade of the Elves
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Phantom Premonition
Ranar the Ever-Watchful
Commander Legends
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Arm for Battle
Wyleth, Soul of Steel
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Reap the Tides
Aesi, Tyrant of Gyre Strait
Zendikar Rising Commander
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Land's Wrath
Obuun, Mul Daya Ancestor
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Sneak Attack
Anowon, the Ruin Thief
Commander 2020
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Arcane Maelstrom
Kalamax, the Stormsire
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Enhanced Evolution
Otrimi, the Ever-Playful
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Ruthless Regiment
Jirina Kudro
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Symbiotic Swarm
Kathril, Aspect Warper
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Timeless Wisdom
Gavi, Nest Warden
Commander 2019
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Faceless Menace
Kadena, Slinking Sorcerer
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Merciless Rage
Anje Falkenrath
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Mystic Intellect
Sevinne, the Chronoclasm
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Primal Genesis
Ghired, Conclave Exile
Commander 2018
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Adaptive Enchantment
Estrid, the Masked
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Exquisite Invention
Saheeli, the Gifted
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Nature's Vengeance
Lord Windgrace
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Subjective Reality
Aminatou, the Fateshifter
Commander Anthology Volume II
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Breed Lethality
Atraxa, Praetors' Voice
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Built From Scratch
Daretti, Scrap Savant
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Devour for Power
The Mimeoplasm
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Wade into Battle
Kalemne, Disciple of Iroas
Commander 2017
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Arcane Wizardry
Inalla, Archmage Ritualist
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Draconic Domination
The Ur-Dragon
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Feline Ferocity
Arahbo, Roar of the World
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Vampiric Bloodlust
Edgar Markov
Commander Anthology
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Evasive Maneuvers
Derevi, Empyrial Tactician
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Guided by Nature
Freyalise, Llanowar's Fury
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Heavenly Inferno
Kaalia of the Vast
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Plunder the Graves
Meren of Clan Nel Toth
Commander 2016
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Breed Lethality
Atraxa, Praetors' Voice
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Entropic Uprising
Yidris, Maelstrom Wielder
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Invent Superiority
Breya, Etherium Shaper
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Open Hostility
Saskia the Unyielding
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Stalwart Unity
Kynaios and Tiro of Meletis
Commander 2015
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Call the Spirits
Daxos the Returned
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Plunder the Graves
Meren of Clan Nel Toth
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Seize Control
Mizzix of the Izmagnus
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Swell the Host
Ezuri, Claw of Progress
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Wade into Battle
Kalemne, Disciple of Iroas
Commander 2014
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Built From Scratch
Daretti, Scrap Savant
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Forged In Stone
Nahiri, the Lithomancer
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Guided By Nature
Freyalise, Llanowar's Fury
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Peer Through Time
Teferi, Temporal Archmage
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Sworn To Darkness
Ob Nixilis of the Black Oath
Commander 2013
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Eternal Bargain
Oloro, Ageless Ascetic
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Evasive Maneuvers
Derevi, Empyrial Tactician
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Mind Seize
Jeleva, Nephalia's Scourge
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Nature of the Beast
Marath, Will of the Wild
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Power Hungry
Prossh, Skyraider of Kher
Commander 2011
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Counterpunch
Ghave, Guru of Spores
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Devour for Power
The Mimeoplasm
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Heavenly Inferno
Kaalia of the Vast
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Mirror Mastery
Riku of Two Reflections
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Political Puppets
Zedruu the Greathearted
Magic Online Theme Decks
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Deathdancer Xira
Xira Arien
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Enchantress Rubinia
Rubinia Soulsinger
FAQ
Are Commander precons worth buying?
For most people they're the best-value way into the format: a hundred legal cards for roughly the price of a few singles, built to play against each other out of the box. What they aren't is optimised. They share a reprint pool, so the same filler turns up deck after deck, and the mana base is usually where that shows first — which is the part these guides spend the most words on.
How many Commander precons are there?
The index above lists 163 across 45 releases: the annual Commander sets, the set-tied decks that have shipped alongside most releases since 2021, Universes Beyond products like Warhammer 40,000 and Final Fantasy, and the Commander decks that arrived through Secret Lair. Collector's Edition printings aren't counted twice.
Which precon should a new Commander player start with?
Colour count is the practical filter, more than the theme is. A two-colour precon's mana works out of the box far more often than a four- or five-colour one, and a deck you can cast is a deck you learn the format on. The colour identity of every deck is in the index above, so you can narrow by that first and pick on theme second.
Can I play a precon straight out of the box?
Yes, and against other precons it's a fair game — that's what they're built for. Against a table of upgraded decks it usually isn't, and the gap is rarely about power level in the abstract: the precon is a turn or two behind on mana and its removal arrives late. Each guide states the bracket the stock list can claim, so you can check what your pod is actually asking for.
How many cards should I swap when upgrading a precon?
There's no fixed number, and any guide that always lands on the same one is working from a template. Somewhere between eight and fifteen is where most of these come out, driven by how much filler the deck was padded with. The rule that does hold: cuts have to equal adds, or the deck stops being a legal hundred.