Precon analysis · Counted from every guide

What our precon upgrade guides cut and add most

Every upgrade guide on this site ends in a list of cards to cut and cards to add. This page counts all 177 of those lists together: the cards our guides cut most, the cards they add most, and the staples none of them cut.

Each share counts only the guided decks where the card could appear. The tables below rank the top 25.

Sol Ring · Art by Pace Wilder

This is what our guides recommend, not what players do. Every guide counted here was written for this site to the same standards, so a card that keeps turning up may reflect a habit of ours as much as a verdict on the card. Each guide explains its own swaps for its own deck, and the full list of guides is at the bottom of this page.

Last recounted October 28, 2026.

The short version

A “guided deck” on this page is one of the 177 precons with an upgrade guide.

The cards our guides cut most

Ranked by how many guides cut the card. “Ships in” is how many of the 177 guided decks have the card in the box, and the share is the fairer comparison: a card that comes in three decks cannot be cut in thirty. Ties are ordered by that share.

#CardCut inShips inShare
1Temple of the False God356851%
2Bojuka Bog203067%
3Path of Ancestry178021%
4Myriad Landscape166226%
5Reliquary Tower133241%
6Temple of Epiphany121963%
7Swiftfoot Boots124129%
8Temple of Enlightenment111861%
9Temple of Silence111861%
10Temple of Triumph101953%
11Rupture Spire91947%
12Promise of Loyalty8989%
13Lonely Sandbar81267%
14Return to Dust81457%
15Secluded Steppe82040%
16Island8978%
17Jungle Hollow71164%
18Chain Reaction71644%
19Assault Suit66100%
20Vow of Malice66100%
21Boros Guildgate6786%
22Terastodon6786%
23Together Forever6786%
24Wind-Scarred Crag6786%
25Coveted Jewel6875%

The cards our guides add most

Ranked by how many guides add the card. “Could add” counts the guided decks where the card fits the commander’s colour identity and is not already in the box, so it is the number of guides that had the option.

#CardAdded inCould addShare
1Arcane Signet425281%
2Swords to Plowshares405869%
3Generous Gift228626%
4Steam Vents194740%
5Hallowed Fountain195137%
6Beast Within186329%
7Overgrown Tomb163743%
8Temple Garden164238%
9Path to Exile167521%
10Underground River153444%
11Breeding Pool154335%
12Chaos Warp156423%
13Caves of Koilos143244%
14Battlefield Forge143540%
15Blood Crypt144035%
16Dragonskull Summit132846%
17Isolated Chapel133142%
18Sulfurous Springs133339%
19Clifftop Retreat133438%
20Drowned Catacomb133537%
21Adarkar Wastes134330%
22Godless Shrine134330%
23Sacred Foundry135125%
24Hinterland Harbor123040%
25Sunpetal Grove123336%

Staples no guide cuts

Cards that ship in at least 10 guided decks and that no guide has cut. Basic lands are left out of this list: they ship in almost every deck, and 16 of our 177 guides do cut at least one.

CardShips inShare
Sol Ring17498%
Command Tower16191%
Arcane Signet12571%
Terramorphic Expanse8246%
Mind Stone4425%
Swords to Plowshares3922%
Cultivate3821%
Prairie Stream3218%
Solemn Simulacrum3118%
Chaos Warp3017%
Cinder Glade2514%
Beast Within2414%

Where our guides disagree with each other

Cards that at least one guide cuts and at least one other guide adds. That is not a contradiction in itself, because a card that earns its slot in one deck can be the weakest card in another, and each guide makes its case for its own deck. It is also exactly where a habit of ours would show, so these are the swaps most worth reading on both sides.

CardCut inAdded in
Swiftfoot Boots127
Lightning Greaves37
Fellwar Stone35
Blasphemous Act43
Rogue's Passage62
Tendershoot Dryad22
Generous Gift122
Talisman of Creativity18
Vandalblast14
Commander's Sphere31

Lands and spells

Of the 2,005 cards our guides cut, 614 (31%) are lands. Of the 2,005 they add, 546 (27%) are lands. The land cut most is Temple of the False God, in 35 guides, and the land added most is Hallowed Fountain, in 19 guides, not counting basics.

How many swaps a guide makes

The typical guide makes 11 swaps. 113 of the 177 make between 10 and 13, the lightest makes 6 and the heaviest 18. Every guide adds exactly as many cards as it cuts, so the deck stays at a hundred.

Every guide in this count

The 177 upgrade guides these numbers come from, by set, newest first. Each one gives its reasons for every card it cuts and adds.

Star Trek Commander

2 guides · 24 swaps

Foundations Commander

5 guides · 50 swaps

Reality Fracture Commander

1 guide · 11 swaps

Marvel Super Heroes Commander

4 guides · 48 swaps

Secrets of Strixhaven Commander

5 guides · 66 swaps

Teenage Mutant Ninja Turtles Eternal

1 guide · 15 swaps

Lorwyn Eclipsed Commander

2 guides · 24 swaps

Edge of Eternities Commander

2 guides · 25 swaps

Final Fantasy Commander

4 guides · 48 swaps

Tarkir: Dragonstorm Commander

5 guides · 58 swaps

Aetherdrift Commander

2 guides · 19 swaps

Duskmourn: House of Horror Commander

4 guides · 35 swaps

Bloomburrow Commander

4 guides · 54 swaps

Modern Horizons 3 Commander

4 guides · 54 swaps

Outlaws of Thunder Junction Commander

4 guides · 48 swaps

Fallout

4 guides · 54 swaps

Murders at Karlov Manor Commander

4 guides · 55 swaps

The Lost Caverns of Ixalan Commander

4 guides · 37 swaps

Doctor Who

4 guides · 36 swaps

Wilds of Eldraine Commander

2 guides · 15 swaps

Commander Masters

4 guides · 41 swaps

Tales of Middle-earth Commander

4 guides · 34 swaps

March of the Machine Commander

5 guides · 53 swaps

Phyrexia: All Will Be One Commander

2 guides · 21 swaps

Starter Commander Decks

5 guides · 49 swaps

The Brothers' War Commander

2 guides · 18 swaps

Warhammer 40,000 Commander

4 guides · 54 swaps

Dominaria United Commander

2 guides · 25 swaps

Commander Legends: Battle for Baldur's Gate

4 guides · 47 swaps

New Capenna Commander

5 guides · 44 swaps

Neon Dynasty Commander

2 guides · 22 swaps

Crimson Vow Commander

2 guides · 20 swaps

Midnight Hunt Commander

2 guides · 24 swaps

Forgotten Realms Commander

4 guides · 39 swaps

Commander 2021

5 guides · 50 swaps

Kaldheim Commander

2 guides · 20 swaps

Commander Legends

2 guides · 25 swaps

Zendikar Rising Commander

2 guides · 20 swaps

Commander 2020

5 guides · 67 swaps

Commander 2019

4 guides · 46 swaps

Commander 2018

4 guides · 47 swaps

Commander Anthology Volume II

4 guides · 40 swaps

Commander 2017

4 guides · 54 swaps

Commander Anthology

4 guides · 48 swaps

Commander 2016

5 guides · 54 swaps

Commander 2015

5 guides · 63 swaps

Commander 2014

5 guides · 49 swaps

Commander 2013

5 guides · 72 swaps

Commander 2011

5 guides · 58 swaps

Magic Online Theme Decks

2 guides · 25 swaps

How this page counts

FAQ

Which card do these precon upgrade guides cut most often?

Temple of the False God. Our guides cut it in 35 of the 68 guided decks that ship it (51%). The next most cut are Bojuka Bog, in 20 of 30, and Path of Ancestry, in 17 of 80.

Which card do these guides add to a precon most often?

Arcane Signet, added in 42 guides. That is 42 of the 52 guided decks that could take it, meaning the card fits the commander’s colours and was not already in the box. Swords to Plowshares is next, added in 40.

Is there a precon card none of these guides cut?

Plenty, and the most common is Sol Ring, which ships in 174 of the 177 guided decks without a single guide cutting it. Command Tower (161 decks) and Arcane Signet (125 decks) are next. Basic lands are left out of that count.

Does this page show what players cut from their precons?

No. It counts what this site’s own upgrade guides recommend. Every guide was written for this site to the same standards, so a card that keeps turning up may reflect a habit of ours as much as a verdict on the card. What players really cut from their own decks is a different question, and this page cannot answer it.

Why are the Secret Lair decks and Collector’s Editions left out?

A Secret Lair Commander deck gets a review rather than an upgrade guide, and a review recommends no swaps, so counting the 9 reviews would only shrink every share. A Collector’s Edition is the same hundred cards as the deck it reprints and shares that deck’s guide, so each deck is counted once.

How many cards does a typical upgrade guide swap?

A typical guide makes 11 swaps. Our 177 guides make 2,005 between them, from 6 in the lightest to 18 in the heaviest. Every guide adds exactly as many cards as it cuts, so the deck stays at a hundred.